Tooltip
Your healing spells have a chance to cause Loose Mana to form nearby, lasting 30 sec. Contact with it restores to you.
How it works
Its aura procs every time its trigger condition is met.
Loose Mana is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Loose Mana.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Loose Mana is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Loose Mana (record #231935).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 42 Trigger spell: Loose Mana |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
- Fluctuating EnergyOn Equip
Comments
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