Tooltip
Your healing spells have a chance to cause Loose Mana to form nearby, lasting 30 sec. Contact with it restores to you.
How it works
- Effect 1 is Trigger Missile (effect type 32). Its area radius is 12 yards. It triggers Loose Mana.
What it does
Loose Mana is a spell with an instant cast and no range (it targets the caster). When cast it launches a missile in a 12 yard radius. It also casts Loose Mana (record #230141).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Radius: 12 yards Trigger spell: Loose Mana |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Loose Mana appears in: 1 spell that casts it.
Spells that cast it
- Loose ManaTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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