Tooltip
Plants seeds of madness in random players, inflicting 5 Shadow damage every 1 sec. After 12 sec, the seed explodes and causes players to flee in fear for 12 sec.
How it works
Its dispel type is client id 1.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. Its area radius is 100 yards. It ticks every 1 sec, 12 times over the full 12 sec (60 base in total).
What it does
Madness Bomb is a Shadow spell with a 1.5 sec cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura in a 100 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 5 Radius: 100 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.