How it works
Magnetic Pulse is built from 2 client effects, applied in this order:
- Effect 1 is Jump to Destination (effect type 42).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Magnetic Pulse is a spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it makes the caster jump to a location and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Jump to Destination (42) |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Magnetic Pulse appears in: 1 spell that casts it.
Spells that cast it
- Magnetic PulseTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Magnetic Pulse at Wowhead (opens Wowhead in a new tab)