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Magnetic Pulse

Spell

Magnetic Pulse

Physical

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Instant castTwenty yards

Physical spell.

Magnetic Pulse

How it works

  1. Effect 1 is effect type 140, which the datamine does not name. It triggers Telaamon Duel.

What it does

Magnetic Pulse is a spell with an instant cast and a range of 20 yards. It also casts Telaamon Duel.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range20 yards (Twenty yards)
Cast timeInstant
Effect #1Effect 140
Trigger spell: Telaamon Duel

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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