How it works
Magnetic Pulse is built from 2 client effects, applied in this order:
- Effect 1 is Jump to Destination (effect type 42). It triggers Magnetic Pulse.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Magnetic Pulse is a spell with an instant cast, an unlimited range and effects that last 5 sec. When cast it makes the caster jump to a location and applies an aura. It also casts Magnetic Pulse (record #143359).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Jump to Destination (42) Misc value: 5, 5 Trigger spell: Magnetic Pulse |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.