Tooltip
Knocks the target back and inflicts 20 Shadow damage to all enemies.
How it works
Malevolence is built from 2 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 100.
- Effect 2 is School Damage (effect type 2). Its base value is 20. Its area radius is 100 yards.
What it does
Malevolence is a Shadow spell with an instant cast and a range of 300 yards. When cast it has a Knock Back effect and deals Shadow damage (base value 20) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | Knock Back (98) Value: 100 Misc value: 100 |
| Effect #2 | School Damage (2) Value: 20 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.