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Malevolence

Spell

Malevolence

Shadow

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Instant castThree Hundred Yards

Knocks the target back and inflicts 20 Shadow damage to all enemies.

Malevolence

Tooltip

Knocks the target back and inflicts 20 Shadow damage to all enemies.

How it works

Malevolence is built from 2 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 100.
  2. Effect 2 is School Damage (effect type 2). Its base value is 20. Its area radius is 100 yards.

What it does

Malevolence is a Shadow spell with an instant cast and a range of 300 yards. When cast it has a Knock Back effect and deals Shadow damage (base value 20) in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1Knock Back (98)
Value: 100
Misc value: 100
Effect #2School Damage (2)
Value: 20
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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