Tooltip
The Forgotten Harbinger manifests a Blood Horror out of The Unseeming that slowly moves toward The Bloodbound Horror.
How it works
Manifest Horror is built from 3 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). Its area radius is 4 yards. It triggers Manifest Horror.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Dummy (effect type 3).
What it does
Manifest Horror is a spell with a 4 sec cast and a range of 300 yards. When cast it launches a missile in a 4 yard radius. It also casts Manifest Horror (record #445197).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | 4 sec |
| Effect #1 | Trigger Missile (32) Radius: 4 yards Trigger spell: Manifest Horror |
| Effect #2 | Dummy (3) |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Manifest Horror appears in: 1 boss encounter.
Boss encounters
- The Bloodbound Horror in Nerub-ar Palace
Journal section: Gruesome Disgorge > The Unseeming > Forgotten Harbinger
Encounter creatures: The Bloodbound Horror, Lost Watcher, Blood Horror, Forgotten HarbingerRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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