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Boss

Forgotten Harbinger

The Bloodbound Horror - Nerub-ar Palace

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Forgotten Harbinger is a boss of the The Bloodbound Horror encounter in Nerub-ar Palace.

Found In

EncounterThe Bloodbound Horror
Journal creatures11

Encounter Facts

Instance modesNormal, Heroic, Mythic, Looking For Raid, Story
Group size5 to 30 players
Instance typeRaid
ExpansionThe War Within
Encounter ID2917
Adventure Guide pin43.6, 69.3 on the instance map
  1. Ulgrax the Devourer
  2. The Bloodbound Horror
  3. Sikran
  4. Rasha'nan
  5. Broodtwister Ovi'nax
  6. Nexus-Princess Ky'veza
  7. Anub'arash
  8. Queen Ansurek

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Downloads

Instance Entrance: Azj-Kahet

Azj-Kahet mapNerub-ar Palace entrance

The Nerub-ar Palace entrance is in Azj-Kahet, at 43.5, 90.4 on the Azj-Kahet map.

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Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

The Bloodbound Horror periodically manifests creatures into The Unseeming to aid its assault. When splattered by Gruesome Disgorge players enter The Unseeming and can attack the creatures directly. Upon reaching 100 energy, The Bloodbound Horror assails players with Goresplatter, inflicting deadly damage to those caught within.

Damage Dealers
Tanks
Healers

Gruesome Disgorge

Spell details
The Unseeming
Spell details
Lost Watcher
Forgotten Harbinger
Unseeming Blight
Spell details

Bloodcurdle

Spell details

Spewing Hemorrhage

Spell details

Goresplatter

Spell details
Seeping Transfusion
Spell details

Crimson Rain

Spell details

Grasp From Beyond

Spell details

Black Sepsis

Spell details

Ability Spells

Every ability the Adventure Guide lists for Forgotten Harbinger, with its spell's school, cast time and duration and the description the game gives it.

Manifest Horror

Physical · 4 sec cast

The Forgotten Harbinger manifests a Blood Horror out of The Unseeming that slowly moves toward The Bloodbound Horror.

Blood Pact

Shadow · Instant

Blood Horrors that reach The Bloodbound Horror explode, inflicting Shadow damage to all players.

Drops

Loot the dungeon journal lists for this encounter in Nerub-ar Palace.

What is shown is the loot the game's own dungeon journal lists for this encounter.

Adventure Guide Entry

The in-game Adventure Guide text for The Bloodbound Horror encounter in Nerub-ar Palace.

In the dark pits below Nerub-ar Palace, the blood of the Old Gods congeals in foul, black pools. The Bloodbound Horror rises from this vile ooze - drawing everything in its path into The Unseeming.

What Each Drop Is

The The Bloodbound Horror encounter lists 13 items in the dungeon journal, item level 571. Equip slots covered: Trinket, Shoulder, Head, One-Hand, Legs, Feet, Chest, Finger, Waist and Wrist. Every piece binds when picked up, so none of it reaches the Auction House.

  • Aberrant Spellforge Trinket, item level 571, requires level 80. Bind on Pickup. Stats: Intellect. A vendor pays 85 gold38 silver for it.
  • Beacons of the False Dawn Shoulder (Cloth), item level 571, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 69 gold44 silver for it.
  • Beyond's Dark Visage Head (Leather), item level 571, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 68 gold92 silver for it.
  • Blood-Kissed Kukri One-Hand (Dagger), item level 571, requires level 80. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Versatility. A vendor pays 140 gold70 silver for it.
  • Bloodbound Horror's Legplates Legs (Plate), item level 571, requires level 80. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 93 gold84 silver for it.
  • Boots of the Black Bulwark Feet (Plate), item level 571, requires level 80. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Mastery. A vendor pays 70 gold64 silver for it.
  • Creeping Coagulum Trinket, item level 571, requires level 80. Bind on Pickup. Stats: Intellect. A vendor pays 83 gold90 silver for it.
  • Goresplattered Membrane Chest (Mail), item level 571, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 93 gold49 silver for it.
  • Key to the Unseeming Finger, item level 571, requires level 80. Bind on Pickup. Stats: Stamina, Haste and Mastery. A vendor pays 60 gold10 silver for it.
  • Lost Watcher's Remains Waist (Mail), item level 571, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 49 gold34 silver for it.
  • Polluted Spectre's Wraps Wrist (Leather), item level 571, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 46 gold46 silver for it.
  • Scepter of Manifested Miasma One-Hand (One-Handed Mace), item level 571, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Haste and Versatility. A vendor pays 135 gold10 silver for it.
  • Shattered Eye Cincture Waist (Cloth), item level 571, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 48 gold62 silver for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Achievements for Defeating It

7 achievements list a victory over Forgotten Harbinger among their criteria.

Where to Find Forgotten Harbinger

Quests in Nerub-ar Palace

See all 4 quests in Nerub-ar Palace
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