How it works
Massive Smash is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). It triggers Massive Smash.
- Effect 2 is Dummy (effect type 3). It triggers Massive Smash.
What it does
Massive Smash is a spell with an instant cast and an unlimited range. It also casts Massive Smash (record #1230087) and Massive Smash (record #1230091).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Trigger spell: Massive Smash |
| Effect #2 | Dummy (3) Trigger spell: Massive Smash |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.