Tooltip
The caster smashes the ground directly in front of them. Enemies caught in the area suffer 44.2312 Physical damage and are knocked back.
How it works
Massive Smash is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 44.2312. Its area radius is 10 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 10 yards.
What it does
Massive Smash is a Physical spell with a 3 sec cast and a range of 10 yards. When cast it deals Physical damage (base value 44.2312) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 3 sec |
| Effect #1 | School Damage (2) Value: 44.2312 Radius: 10 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 200, 150 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.