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Massive Smash

Spell

Massive Smash

HolyNatureShadowArcane

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Instant castOne Thousand Yards

Holy/Nature/Shadow/Arcane spell.

Massive Smash

How it works

Massive Smash is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 20 yards. It triggers Massive Smash.
  2. Effect 2 is Dummy (effect type 3). It triggers Massive Smash.
  3. Effect 3 is Dummy (effect type 3). It triggers Massive Smash.

What it does

Massive Smash is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range. It also casts Massive Smash (record #1231195), Massive Smash (record #1242096) and Massive Smash (record #1249206).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range1000 yards (One Thousand Yards)
Cast timeInstant
Effect #1Dummy (3)
Radius: 20 yards
Trigger spell: Massive Smash
Effect #2Dummy (3)
Trigger spell: Massive Smash
Effect #3Dummy (3)
Trigger spell: Massive Smash

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Massive Smash appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Massive Smash at Wowhead (opens Wowhead in a new tab)