Spell
Master Marksman
Physical
Your ranged ability critical strikes cause the target to bleed for an additional 10% of the damage dealt over 6 sec.
Tooltip
Your ranged ability critical strikes cause the target to bleed for an additional 10% of the damage dealt over 6 sec.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10.
What it does
Master Marksman is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 10 Misc value: 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Master Marksman appears in: 2 talents.
Talents
- Master Marksman for Hunter (Beast Mastery, Marksmanship, Survival)Talent
- Master Marksman (2 talent definitions no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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