Master Marksman
Your ranged ability critical strikes cause the target to bleed for an additional 10% of the damage dealt over 6 sec.
Tree position
In the Marksmanship Hunter talent tree, Master Marksman sits in the Marksmanship specialization talents, row 7 of 11. It is a single-point node. Its row opens once 8 points are spent in Marksmanship Talents.
Connected above
The tree draws a line into Master Marksman from Tactical Reload or Unstable Trigger, Trueshot and Precision Detonation.

Unstable TriggerExplosive Shot can now be used a second time if cast within 3.1 sec. Explosive Shot will incorporate any remaining damage from previous Explosive Shots on your target.
TrueshotIncreases your critical strike chance by 10% and critical strike damage by 20% for 15 sec. Cooldown recovers 40% faster, cast time reduced by 40%, and Focus cost reduced 60%. Applies Sentinel's Mark.]?(!a1253599&a470943)[ Applies Spotter's Mark.][]
Precision DetonationExplosive Shot lasts 1.1 sec longer.
Connected below
Master Marksman leads on to Small Game Hunter.
Small Game Hunter2 ranksExplosive Shot deals 8% increased damage and Volley deals 12% increased damage.
Same row
Also on this row: Deathblow, Deadeye, Bullseye, Feathered Frenzy and Eagle's Accuracy.
DeathblowThe cooldown of Black Arrow is reset.
DeadeyeBlack Arrow now has 2 charges and has its cooldown reduced by 2.1 sec.

Feathered FrenzyTrueshot sends your Sentinel Owl into a frenzy, instantly applying Sentinel's Mark to your target. During Trueshot, your chance to apply Sentinel's Mark is increased by 100%.
Eagle's AccuracyAimed Shot deals 5% increased damage. Rapid Fire deals 10% increased damage.
Talent trees
Master Marksman is in the talent tree of 3 specializations. Hunter: Beast Mastery (DPS), Marksmanship (DPS), Survival (DPS).
Master Marksman Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)