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Maul

Spell

Maul

Physical

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0.5 sec3 sec cooldownCombat Range (Extended)

Inflicts Physical damage.

Maul

Tooltip

Inflicts Physical damage.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 125.

What it does

Maul is a Physical spell with a 0.5 sec cast, a range of 8 yards and a 3 sec cooldown. When cast it deals a percentage of weapon damage (base value 125). It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8 yards (Combat Range (Extended))
Cast time0.5 sec
Cooldown3 sec
Global cooldownNone
Proc chanceAlways
Max stacks99
Effect #1Weapon % Damage (31)
Value: 125

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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