Tooltip
Maul the target for (212.5% of Attack Power) Physical damage.
How it works
Each cast of Maul costs 40 Rage. Casting it triggers a 1.5 sec global cooldown.
Maul is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). It scales with 2.125 times attack power.
What it does
Maul is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 40 Rage |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Attack power coefficient: 2.125 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Maul appears in: 1 talent, 1 teaching spell and 3 spells that cast it.
Talents
- Maul for Druid (Balance, Feral, Guardian, Restoration)Talent
Teaching spells
- Bear FormTeaches this spell
Spells that cast it
- BerserkTriggers this spell
- Incarnation: Guardian of UrsocTriggers this spell
- Vulnerable FleshTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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