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Mind Flay

Spell

Mind Flay

Shadow

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Priest

Instant cast6 sec cooldownTwenty yards

Channels shadowy energy into a target, inflicting 3.5 Shadow damage every 1 sec and reduces the target's movement speed by 50% for 6 sec.

Mind Flay

Tooltip

Channels shadowy energy into a target, inflicting 3.5 Shadow damage every 1 sec and reduces the target's movement speed by 50% for 6 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Mind Flay is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3.5 per tick. It ticks every 1 sec, 6 times over the full 6 sec (21 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.

What it does

Mind Flay is a Shadow spell with an instant cast, a range of 20 yards, a 6 sec cooldown and effects that last 6 sec. When cast it applies an aura every 1 sec and applies an aura. The client files the whole spell under the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range20 yards (Twenty yards)
Cast timeInstant
Cooldown6 sec
Global cooldownNone
Duration6 sec
MechanicSnared
Effect #1Apply Aura (6)
Aura type id 3
Value: 3.5
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 33
Value: -50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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