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Misery

Spell

Misery

Shadow

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Instant castSelf Only

The darkness of Varimathras' cell weakens any player that suffers Shadow damage.

Misery

Tooltip

The darkness of Varimathras' cell weakens any player that suffers Shadow damage. This effect prevents all healing effects for 7 sec. In addition, all Physical damage taken is increased by 200%.

How it works

Misery is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 37.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 37.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 37.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 1119.51.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 200.

What it does

Misery is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 7 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Duration7 sec
Effect #1Apply Aura (6)
Aura type id 37
Misc value: 10
Effect #2Apply Aura (6)
Aura type id 37
Misc value: 136
Effect #3Apply Aura (6)
Aura type id 37
Misc value: 67
Effect #4Apply Aura (6)
Aura type id 301
Value: 1119.51
Misc value: 127
Effect #5Apply Aura (6)
Aura type id 87
Value: 200
Misc value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Misery appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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