Tooltip
Your healing spells and abilities have a chance to summon Mister Pick-Me-Up for 6 sec, firing a healing beam every 2 sec that jumps between 5 injured allies to restore each.
Overhealing from this effect irradiates allies to deal Nature damage to nearby enemies over 1.5 sec, increased by additional overhealing.
How it works
Its aura procs every time its trigger condition is met.
Mister Pick-Me-Up is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Dummy (effect type 3). Its base value is 5.
What it does
Mister Pick-Me-Up is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 42 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Dummy (3) Value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
- Mister Pick-Me-UpOn Equip
Comments
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