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Mutilate

Spell

Mutilate

Physical

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Instant castCombat Range

Attack with both weapons, dealing a total of 2.7 Physical damage.

Mutilate

Tooltip

Attack with both weapons, dealing a total of 2.7 Physical damage.

Awards 2 combo points.

How it works

Each cast of Mutilate costs 45 Energy. Casting it triggers a 1 sec global cooldown.

Mutilate is built from 4 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Energize (effect type 30). Its base value is 2.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Mutilate.
  4. Effect 4 is Trigger Spell (effect type 64). It triggers Mutilate.

What it does

Mutilate is a Physical spell with an instant cast and a range of 5 yards. When cast it restores a resource (base value 2). It also casts Mutilate (record #283659) and Mutilate (record #283660).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost45 Energy
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1Dummy (3)
Effect #2Energize (30)
Value: 2
Misc value: 4
Effect #3Trigger Spell (64)
Trigger spell: Mutilate
Effect #4Trigger Spell (64)
Trigger spell: Mutilate

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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