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Mutilate

Spell

Mutilate

Nature

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Instant castCombat Range

The caster imbues their weapons with electricity and strikes with both simultaneously.

Mutilate

Tooltip

The caster imbues their weapons with electricity and strikes with both simultaneously.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 15. It triggers Capacitance.

What it does

Mutilate is a Nature spell with an instant cast and a range of 5 yards. When cast it deals Nature damage (base value 15). It also casts Capacitance.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast timeInstant
GCD categoryCategory id 133
Effect #1School Damage (2)
Value: 15
Trigger spell: Capacitance

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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