Tooltip
Inflicts 50 Physical damage to an enemy.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Mutilate is built from 3 client effects, applied in this order:
What it does
Mutilate is a Physical spell with a 1.5 sec cast, a range of 10 yards and a 2 sec cooldown. When cast it deals Physical damage (base value 50). It also casts Mutilate (record #333476).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1.5 sec |
| Cooldown | 2 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 50 |
| Effect #2 | Effect 140 Trigger spell: Mutilate |
| Effect #3 | Effect 140 Trigger spell: Mutilate |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Mutilate appears in: 1 boss encounter.
Boss encounters
- Surgeon Stitchflesh in The Necrotic Wake
Journal section: Stage One > Awaken Creation > Stitchflesh's Creation
Encounter creatures: Stitchflesh's Creation, Surgeon StitchfleshDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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