Tooltip
Fires a shell filled with napalm at a random enemy target. The shell explodes upon impact, dealing 38.0648 Fire damage instantly and an additional 152.259 over 8 sec. This effect attempts to target enemies over 15 yards away if possible.
How it works
Napalm Shell is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 38.0648. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 19.0324 per tick. Its area radius is 5 yards. It ticks every 1 sec, 8 times over the full 8 sec (152.26 base in total).
What it does
Napalm Shell is a Fire spell with a 2 sec cast, an unlimited range and effects that last 8 sec. When cast it deals Fire damage (base value 38.0648) in a 5 yard radius and applies an aura in a 5 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2 sec |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 38.0648 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 19.0324 Radius: 5 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Napalm Shell appears in: 1 boss encounter.
Boss encounters
- Mimiron in Ulduar
Journal section: Stage One: Leviathan Mk II
Encounter creatures: MimironRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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