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Napalm Shell

Spell

Napalm Shell

Fire

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2 secAnywhere - Unlimited

Fires a shell filled with napalm at a random enemy target.

Napalm Shell

Tooltip

Fires a shell filled with napalm at a random enemy target. The shell explodes upon impact, dealing 38.0648 Fire damage instantly and an additional 152.259 over 8 sec. This effect attempts to target enemies over 15 yards away if possible.

How it works

Napalm Shell is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 38.0648. Its area radius is 5 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 19.0324 per tick. Its area radius is 5 yards. It ticks every 1 sec, 8 times over the full 8 sec (152.26 base in total).

What it does

Napalm Shell is a Fire spell with a 2 sec cast, an unlimited range and effects that last 8 sec. When cast it deals Fire damage (base value 38.0648) in a 5 yard radius and applies an aura in a 5 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range50000 yards (Anywhere - Unlimited)
Cast time2 sec
Duration8 sec
Effect #1School Damage (2)
Value: 38.0648
Radius: 5 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 19.0324
Radius: 5 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Napalm Shell appears in: 1 boss encounter.

Boss encounters

  • Mimiron in Ulduar
    Journal section: Stage One: Leviathan Mk II
    Encounter creatures: MimironRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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