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Noise Pollution

Spell

Noise Pollution

Physical

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Instant castAnywhere - Unlimited

Rik's reverberating Amplifiers produce a low hum that inflicts 2.5 Sonic damage to all players every 2 sec.

Noise Pollution

Tooltip

Rik's reverberating Amplifiers produce a low hum that inflicts 2.5 Sonic damage to all players every 2 sec.

Each active Amplifier increases the damage of Noise Pollution by 25%.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 2.5. Its area radius is 300 yards.

What it does

Noise Pollution is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage (base value 2.5) in a 300 yard radius. The client files the whole spell under the infected mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
MechanicInfected
Effect #1School Damage (2)
Value: 2.5
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Noise Pollution appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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