Tooltip
Deals Nature damage over 12 sec.
How it works
Its aura procs every time its trigger condition is met.
Noxious Breath is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. Its area radius is 6 yards. It ticks every 3 sec, 4 times over the full 12 sec (20 base in total).
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 90. Its area radius is 6 yards.
What it does
Noxious Breath is a Nature spell with a 0.5 sec cast, a range of 10 yards and effects that last 12 sec. When cast it applies an aura in a 6 yard radius every 3 sec and deals a percentage of weapon damage (base value 90) in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 0.5 sec |
| Duration | 12 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 5 Radius: 6 yards Period: every 3 sec |
| Effect #2 | Weapon % Damage (31) Value: 90 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.