Tooltip
Ferociously spins his weapon, inflicting 200 Physical damage to all enemies.
How it works
Obliterate is built from 4 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 10 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 200. Its area radius is 20 yards.
- Effect 3 is Instakill (effect type 1). Its area radius is 20 yards.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Obliterate is a spell with a 3 sec cast, a range of 10 yards and effects that last 3 sec. When cast it has a Knock Back effect in a 20 yard radius, kills the target outright in a 20 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 3 sec |
| Duration | 3 sec |
| Effect #1 | Dummy (3) Radius: 10 yards |
| Effect #2 | Knock Back (98) Value: 200 Misc value: 100, 100 Radius: 20 yards |
| Effect #3 | Instakill (1) Radius: 20 yards |
| Effect #4 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.