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Obliterate

Spell

Obliterate

Physical

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3 secTen yards

Ferociously spins his weapon, inflicting 200 Physical damage to all enemies.

Obliterate

Tooltip

Ferociously spins his weapon, inflicting 200 Physical damage to all enemies.

How it works

Obliterate is built from 4 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 10 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 200. Its area radius is 20 yards.
  3. Effect 3 is Instakill (effect type 1). Its area radius is 20 yards.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Obliterate is a spell with a 3 sec cast, a range of 10 yards and effects that last 3 sec. When cast it has a Knock Back effect in a 20 yard radius, kills the target outright in a 20 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time3 sec
Duration3 sec
Effect #1Dummy (3)
Radius: 10 yards
Effect #2Knock Back (98)
Value: 200
Misc value: 100, 100
Radius: 20 yards
Effect #3Instakill (1)
Radius: 20 yards
Effect #4Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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