Tooltip
Release a flurry of assaults, inflicting Physical damage to enemies within 15 yards in front of the caster.
How it works
Obliterate is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 400. Its area radius is 15 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 12 yards.
What it does
Obliterate is a Physical spell with an instant cast and a range of 30 yards. When cast it deals a percentage of weapon damage (base value 400) in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 400 Radius: 15 yards |
| Effect #2 | Dummy (3) Radius: 12 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Obliterate appears in: 1 spell that casts it.
Spells that cast it
- Obliterating AssaultTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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