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Overcharged Lasers

Spell

Overcharged Lasers

Physical

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Instant castSelf Only

Kordac fires lasers which track several players for 10 sec, inflicting 6 Arcane damage every 1 sec and knocking back players singed by the beams.

Overcharged Lasers

Tooltip

Kordac fires lasers which track several players for 10 sec, inflicting 6 Arcane damage every 1 sec and knocking back players singed by the beams.

The lasers leave and in their wake.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec. It triggers Overcharged Lasers.

What it does

Overcharged Lasers is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 10 sec. It also casts Overcharged Lasers (record #458217).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 23
Period: every 10 sec
Trigger spell: Overcharged Lasers

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overcharged Lasers appears in: 1 boss encounter.

Boss encounters

  • Kordac, the Dormant Protector in Khaz Algar
    Encounter creatures: KordacRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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