Tooltip
Kordac fires lasers which track several players for 10 sec, inflicting 6 Arcane damage every 1 sec and knocking back players singed by the beams.
The lasers leave and in their wake.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec. It triggers Overcharged Lasers.
What it does
Overcharged Lasers is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 10 sec. It also casts Overcharged Lasers (record #458217).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 10 sec Trigger spell: Overcharged Lasers |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overcharged Lasers appears in: 1 boss encounter.
Boss encounters
- Kordac, the Dormant Protector in Khaz Algar
Encounter creatures: KordacRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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