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Overcharged Lasers

Spell

Overcharged Lasers

Physical

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Instant castVision Range (AOI)

Kordac fires lasers which track several players for 10 sec, inflicting 6 Arcane damage every 1 sec and knocking back players singed by the beams.

Overcharged Lasers

Tooltip

Kordac fires lasers which track several players for 10 sec, inflicting 6 Arcane damage every 1 sec and knocking back players singed by the beams.

The lasers leave and in their wake.

How it works

  1. Effect 1 is Dummy (effect type 3). Its area radius is 100 yards.

What it does

Overcharged Lasers is a spell with an instant cast and a range of 100 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1Dummy (3)
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overcharged Lasers appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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