Tooltip
Kordac fires lasers which track several players for 10 sec, inflicting 6 Arcane damage every 1 sec and knocking back players singed by the beams.
The lasers leave and in their wake.
How it works
- Effect 1 is Dummy (effect type 3). Its area radius is 100 yards.
What it does
Overcharged Lasers is a spell with an instant cast and a range of 100 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overcharged Lasers appears in: 1 spell that casts it.
Spells that cast it
- Overcharged LasersTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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