Tooltip
Lunges forward, knocking back and dealing physical damage to units in a frontal cone.
How it works
Overhead Smash is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Overhead Smash.
- Effect 2 is Dummy (effect type 3). Its area radius is 3 yards.
What it does
Overhead Smash is a spell with a 1.5 sec cast and a range of 10 yards. It also casts Overhead Smash (record #147095).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1.5 sec |
| Effect #1 | Trigger Spell (64) Trigger spell: Overhead Smash |
| Effect #2 | Dummy (3) Radius: 3 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.