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Overload!

Spell

Overload!

Nature

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12 secSelf Only

The assistant releases a massive jolt of electricity, inflicting 15 Nature damage to all players and knocking them back.

Overload!

Tooltip

The assistant releases a massive jolt of electricity, inflicting 15 Nature damage to all players and knocking them back.

How it works

Overload! is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 300 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 75. Its area radius is 300 yards.

What it does

Overload! is a Nature spell with a 12 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 15) in a 300 yard radius and has a Knock Back effect in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time12 sec
Effect #1School Damage (2)
Value: 15
Radius: 300 yards
Effect #2Knock Back (98)
Value: 75
Misc value: 150
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overload! appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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