Tooltip
Bargast causes players struck by to summon a Pierced Soul at their location that drifts towards Alitmor.
The soul's starting health percentage is proportional to the health percentage of the player after being struck.
If the soul reaches Altimor, he gains for 1 min.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Pierce Soul is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Pierce Soul appears in: 1 boss encounter.
Boss encounters
- Huntsman Altimor in Castle Nathria
Journal section: Huntsman Altimor > Sinseeker
Encounter creatures: Hecutis, Bargast, Huntsman Altimor, MargoreRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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