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Pneumatic Impact

Spell

Pneumatic Impact

HolyNatureShadowArcane

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2 secThree Hundred Yards

At 50 energy the Vigilant Guardian slams the player for 150 Cosmic damage.

Pneumatic Impact

Tooltip

At 50 energy the Vigilant Guardian slams the player for 150 Cosmic damage. Damage taken from further Pneumatic Impacts is increased by 200% for 45 sec.

How it works

Its aura procs every time its trigger condition is met.

Pneumatic Impact is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 150. It applies the infected mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 200.
  3. Effect 3 is effect type 203, which the datamine does not name. It triggers spell id 364504.

What it does

Pneumatic Impact is a Holy, Nature, Shadow and Arcane spell with a 2 sec cast, a range of 300 yards and effects that last 45 sec. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 150) with the infected mechanic and applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range300 yards (Three Hundred Yards)
Cast time2 sec
Duration45 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 150
Mechanic: Infected
Effect #2Apply Aura (6)
Aura type id 255
Value: 200
Misc value: 33
Effect #3Effect 203
Trigger spell id 364504

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Pneumatic Impact appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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