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Poison Bolt

Spell

Poison Bolt

Nature

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2.5 sec5 sec cooldownMedium Range

Shoots poison at an enemy, inflicting Nature damage, then additional damage every 3 sec.

Poison Bolt

Tooltip

Shoots poison at an enemy, inflicting Nature damage, then additional damage every 3 sec. for 9 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 4. Its aura procs every time its trigger condition is met.

Poison Bolt is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 147.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 30 per tick. It scales with 0.1 times spell power. It ticks every 3 sec, 3 times over the full 9 sec (90 base in total).

What it does

Poison Bolt is a Nature spell with a 2.5 sec cast, a range of 30 yards, a 5 sec cooldown and effects that last 9 sec. When cast it deals a percentage of weapon damage (base value 147) and applies an aura every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast time2.5 sec
Cooldown5 sec
Global cooldownNone
Duration9 sec
Dispel typeDispel type id 4
Proc chanceAlways
Max stacks1
Effect #1Weapon % Damage (31)
Value: 147
Effect #2Apply Aura (6)
Aura type id 70
Value: 30
Spell power coefficient: 0.1
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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