Tooltip
Watcher Irideus infuses 2 enemies with electricity, inflicting 3 Nature damage every 1 sec for 6 sec. When the infusion expires or is removed, it leaves behind a for 15 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Power Overload is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3 per tick. Its area radius is 100 yards. It ticks every 1 sec, 6 times over the full 6 sec (18 base in total).
- Effect 2 is Dummy (effect type 3). Its base value is 2. Its area radius is 100 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 30. Its area radius is 100 yards.
What it does
Power Overload is a Nature spell with a 1.5 sec cast, no range (it targets the caster), a 12 sec cooldown and effects that last 6 sec. When cast it applies an aura in a 100 yard radius every 1 sec and applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Cooldown | 12 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 3 Radius: 100 yards Period: every 1 sec |
| Effect #2 | Dummy (3) Value: 2 Radius: 100 yards |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 30 Misc value: 1000 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Power Overload appears in: 1 boss encounter.
Boss encounters
- Watcher Irideus in Halls of Infusion
Journal section: Stage One: A Chance at Redemption
Encounter creatures: Watcher Irideus, Dampening DeviceDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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