Boss
Watcher Irideus
Watcher Irideus - Halls of Infusion
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Watcher Irideus encounter in Halls of Infusion.
Tasked by Keeper Tyr to protect and maintain the Halls of Infusion, Watcher Irideus has performed his duties to perfection... until now. Caught off guard by the Primalists' incursion, he was overwhelmed by the elemental forces they unleashed. A mistake he does not intend to make again.
Encounter Facts
In the game's encounter order for Halls of Infusion, Watcher Irideus comes 1st of 4, before Gulping Goliath.
- Watcher Irideus
- Gulping Goliath
- Khajin the Unyielding
- Primal Tsunami
Instance Entrance: Thaldraszus
Halls of Infusion entranceThe Halls of Infusion entrance is in Thaldraszus, at 59.1, 60.4 on the Thaldraszus map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Watcher Irideus overcharges foes with Power Overload, and harries them with Spark Volley. Upon reaching 15% remaining health, Irideus will become desperate and Siphon Power directly from the facility itself.
Damage Dealers
- Nullification Devices emit a Nullifying Pulse when they are slain.
- Applications of Ablative Barrier are dissipated when struck by Nullifying Pulse.
- Power Overload leaves behind a deadly Power Field when it is removed.
Healers
- Siphon Power will increase the damage from Power Overload and Power Field.
- Purifying Blast can do large amounts of damage with a high amount of applications.
Tanks
- Nullification Devices emit a Nullifying Pulse when they are slain.
- Applications of Ablative Barrier are dissipated when struck by Nullifying Pulse.
Stage One: A Chance at Redemption
Stage Two: Watcher's Last Stand
Ablative Barrier
On Mythic difficulty, removing an application of Ablative Barrier triggers a blast of Reactive Sparks.
Reactive Spark
Siphon Power
On Mythic difficulty, Siphon Power also increases the radius of Power Fields.
Nullification Device
Ability Spells
Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.
Power Overload
Nature · 1.5 sec cast · Lasts 6 sec
Watcher Irideus infuses 2 enemies with electricity, inflicting Nature damage every 1 sec for 6 sec.
Power Field
Nature · Instant · Lasts 15 sec
Spark Volley
Nature · 1 sec cast · Lasts 3 sec
Watcher Irideus fires a volley of sparks from his core. Each spark strikes players within 4 yards of the impact, inflicting Arcane damage with an additional Arcane damage every 2 sec for 10 sec.
Static Surge
Arcane · Instant
Arcane energy flows out from Watcher Irideus, inflicting Arcane damage to all players every 2 sec for 6 sec.
Titanic Fist
Physical · 2 sec cast · Lasts 1.5 sec
Watcher Irideus slams his fist down, inflicting Physical damage and knocking down all players in front of him.
Ablative Barrier
Arcane · Instant · Lasts 47.5 sec
Reactive Spark
Arcane · Instant
Watcher Irideus fires a volley of sparks from his core. Each spark strikes players within 4 yards of the impact, inflicting Arcane damage with an additional Arcane damage every 2 sec for 10 sec.
Siphon Power
Arcane · 5 sec cast · Lasts 40 sec
Watcher Irideus siphons power from the titan facility itself, increasing his Nature damage done by 2% every 1 sec for 40 sec.
Purifying Blast
Arcane · 2.5 sec cast · Lasts 10 sec
The Nullification Device blasts a random target, inflicting Arcane damage on impact with an additional Arcane damage every 2 sec for 10 sec. This effect stacks.
Nullifying Pulse
Arcane · 3 sec cast · Lasts 4 sec
Upon being destroyed, a Nullification Device will fire off a Nullification Pulse. Nullification Pulse also removes one application of Ablative Shield if it strikes Watcher Irideus.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Halls of Infusion.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Watcher Irideus encounter lists 5 items in the dungeon journal, item level 250. Equip slots covered: Hands, Trinket, Held In Off-hand, Ranged and Waist. Every piece binds when picked up, so none of it reaches the Auction House.
- Gauntlets of Incalculable Power Hands (Plate), item level 250, requires level 58. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 31g 83s for it.
- Irideus Fragment Trinket, item level 250, requires level 58. Bind on Pickup. Stats: Mastery. A vendor pays 53g 65s for it. Use: Crumbling Power.
- Rod of Perfect Order Held In Off-hand, item level 250, requires level 58. Bind on Pickup. Stats: Stamina, Haste, Mastery and Intellect. A vendor pays 54g 6s for it.
- Titan-Forged Blaster Ranged (Gun), item level 250, requires level 58. Bind on Pickup. Stats: Agility, Stamina, Mastery and Versatility. A vendor pays 113g 49s for it.
- Watcher's Clasp of Purpose Waist (Leather), item level 250, requires level 58. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Mastery. A vendor pays 31g 59s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.