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Protocol: Purge

Spell

Protocol: Purge

Physical

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Instant castThree Hundred Yards

The Plexus Sentinel relocates, pushing players away and activating the.

Protocol: Purge

Tooltip

The Plexus Sentinel relocates, pushing players away and activating the. The Atomizer slowly passes over the chamber, Atomizing any players and Volatile Manifestation it contacts.

After relocating, The Plexus Sentinel begins channelling and gains a shield that absorbs damage. Breaking this shield interrupts.

How it works

Protocol: Purge is built from 4 client effects, applied in this order:

  1. Effect 1 is Create Area Effect (effect type 179).
  2. Effect 2 is Create Area Effect (effect type 179).
  3. Effect 3 is Create Area Effect (effect type 179).
  4. Effect 4 is Create Area Effect (effect type 179).

What it does

Protocol: Purge is a spell with an instant cast, a range of 300 yards and effects that last 5 sec. When cast it has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration5 sec
Effect #1Create Area Effect (179)
Misc value: 36761
Effect #2Create Area Effect (179)
Misc value: 36762
Effect #3Create Area Effect (179)
Misc value: 36763
Effect #4Create Area Effect (179)
Misc value: 36764

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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