Tooltip
Puts the caster in stealth mode, but slows its movement by 50%. Lasts until cancelled.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 5.
Prowl is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 16. Its base value is 9999.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.
- Effect 3 is Dummy (effect type 3).
What it does
Prowl is a spell with an instant cast, no range (it targets the caster), a 10 sec cooldown and effects that last 10 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Dispel type | Dispel type id 5 |
| Effect #1 | Apply Aura (6) Aura type id 16 Value: 9999 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.