Tooltip
Inflicts increasing Nature damage.
If the victim is below 50% health when Pulse-quickening Toxin deals damage, they will gain Quickening Pulse.
How it works
Pulse-quickening Toxin is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3.4991 per tick. It ticks every 2 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Pulse-quickening Toxin is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 2 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 3.4991 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Pulse-quickening Toxin appears in: 1 boss encounter.
Boss encounters
- Opulence in Battle of Dazar'alor
Journal section: Stage One: Raiding the Vault > Traps
Encounter creatures: OpulenceRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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