Tooltip
Pulverizes the ground, causing various chunks of the ceiling to slam into the ground.
The first Pulverize strikes the location of all players, inflicts Physical damage to players.
The second Pulverize strike loosens several chunks of the ceiling, which fall, inflicting Physical damage to players of the targeted locations.
The final Pulverize loosens a massive chunk of the ceiling to fall at once, inflicting Physical damage to all players, increasing in damage the closer a player is to the point of impact.
How it works
Pulverize is built from 6 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is effect type 203, which the datamine does not name. It triggers spell id 179552.
- Effect 3 is effect type 203, which the datamine does not name. It triggers spell id 179553.
- Effect 4 is effect type 203, which the datamine does not name. It triggers spell id 179554.
- Effect 5 is effect type 203, which the datamine does not name. It triggers spell id 179549.
- Effect 6 is effect type 203, which the datamine does not name. It triggers spell id 179550.
What it does
Pulverize is a spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Effect 203 Trigger spell id 179552 |
| Effect #3 | Effect 203 Trigger spell id 179553 |
| Effect #4 | Effect 203 Trigger spell id 179554 |
| Effect #5 | Effect 203 Trigger spell id 179549 |
| Effect #6 | Effect 203 Trigger spell id 179550 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Pulverize appears in: 1 boss encounter.
Boss encounters
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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