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Rake

Spell

Rake

Physical

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Instant castCombat Range

Inflicts 200 Physical damage and bleeds for an additional 2 Physical damage every 0.5 sec for 10 sec.

Rake

Tooltip

Inflicts 200 Physical damage and bleeds for an additional 2 Physical damage every 0.5 sec for 10 sec.

How it works

Its dispel type is client id 11.

Rake is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 200.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2 per tick. It applies the bleeding mechanic. It ticks every 0.5 sec, 20 times over the full 10 sec (40 base in total).

What it does

Rake is a Physical spell with an instant cast, a range of 5 yards and effects that last 10 sec. When cast it deals a percentage of weapon damage (base value 200) and applies an aura with the bleeding mechanic every 0.5 sec. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration10 sec
MechanicBleeding
Dispel typeDispel type id 11
Effect #1Weapon % Damage (31)
Value: 200
Effect #2Apply Aura (6)
Aura type id 3
Value: 2
Mechanic: Bleeding
Period: every 0.5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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