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Ravage

Spell

Ravage

Physical

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1.2 sec3 sec cooldownThree Hundred Yards

Inflicts 20 Physical damage every 2 sec for 20 sec.

Ravage

Tooltip

Inflicts 20 Physical damage every 2 sec for 20 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 11. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 20 per tick. It ticks every 2 sec, 10 times over the full 20 sec (200 base in total).

What it does

Ravage is a spell with a 1.2 sec cast, a range of 300 yards, a 3 sec cooldown and effects that last 20 sec. When cast it applies an aura every 2 sec. The client files the whole spell under the bleeding mechanic. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast time1.2 sec
Cooldown3 sec
Global cooldownNone
Duration20 sec
MechanicBleeding
Dispel typeDispel type id 11
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 3
Value: 20
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Ravage appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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