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Ravage

Spell

Ravage

Physical

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Druid

Instant castSelf Only

Your auto-attacks have a chance to make your next Maul become Ravage.

Ravage

Tooltip

Your auto-attacks have a chance to make your next Maul become Ravage.

Finishing move that slashes through your target in a wide arc, dealing Physical damage per combo point to your target and consuming up to 31.25 additional Energy to increase that damage by up to 100%. Hits all other enemies in front of you for reduced damage per combo point spent.

1 point: damage, in an arc
2 points: damage, in an arc
3 points: damage, in an arc
4 points: damage, in an arc
5 points: damage, in an arc]

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Ravage is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Ravage appears in: 1 talent and 1 taught spell.

Talents

  • Ravage for Druid (Balance, Feral, Guardian, Restoration)
    Hero talent tree: Druid of the ClawTalent

Taught spells

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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