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Ravage

Spell

Ravage

Physical

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Druid

Instant castCombat Range

Finishing move that slashes through your target in a wide arc, dealing Physical damage per combo point to your target and consuming up to 31.25 additional Energy to increase that damage by up to 100%.

Ravage

Tooltip

Finishing move that slashes through your target in a wide arc, dealing Physical damage per combo point to your target and consuming up to 31.25 additional Energy to increase that damage by up to 100%. Hits all other enemies in front of you for reduced damage per combo point spent.

1 point: damage, in an arc
2 points: damage, in an arc
3 points: damage, in an arc
4 points: damage, in an arc
5 points: damage, in an arc

How it works

Each cast of Ravage costs 25 Energy. Casting it triggers a 1 sec global cooldown.

Ravage is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 2.0416 times attack power.
  2. Effect 2 is Power Burn (effect type 62). Its base value is 25.
  3. Effect 3 is School Damage (effect type 2). It scales with 0.8446 times attack power. Its area radius is 8 yards.

What it does

Ravage is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage, burns a resource on the target (base value 25) and deals Physical damage in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost25 Energy
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Attack power coefficient: 2.0416
Effect #2Power Burn (62)
Value: 25
Misc value: 3
Effect #3School Damage (2)
Attack power coefficient: 0.8446
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Attack power coefficient changed from 1.856 to 2.0416 (patch 12.1.0)

Comments

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