Tooltip
Trothak charges a nearby shark, inflicting 20 Physical damage to anyone in the way. Upon reaching the shark, Trothak reattaches the shark to his arm.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Rearm is built from 2 client effects, applied in this order:
- Effect 1 is effect type 149, which the datamine does not name. It triggers Rearm.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 395.
What it does
Rearm is a spell with a 2 sec cast, an unlimited range, a 4 sec cooldown and effects that last 6 sec. When cast it applies an aura. It also casts Rearm (record #256588).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | 2 sec |
| Cooldown | 4 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Effect #1 | Effect 149 Trigger spell: Rearm |
| Effect #2 | Apply Aura (6) Aura type id 395 Misc value: 11954 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rearm appears in: 1 spell that casts it.
Spells that cast it
- RearmTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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