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Rearm

Spell

Rearm

Physical

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Instant castVision Range (AOI)

Trothak charges a nearby shark, inflicting 20 Physical damage to anyone in the way.

Rearm

Tooltip

Trothak charges a nearby shark, inflicting 20 Physical damage to anyone in the way. Upon reaching the shark, Trothak reattaches the shark to his arm.

How it works

Rearm is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 20.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100.

What it does

Rearm is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 20) and has a Knock Back effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1School Damage (2)
Value: 20
Effect #2Knock Back (98)
Value: 100
Misc value: 100

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rearm appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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