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Rebirth

Spell

Rebirth

Fire

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15 secSelf Only

When an ember's health is depleted, they retreat into an ashen egg.

Rebirth

Tooltip

When an ember's health is depleted, they retreat into an ashen egg. If the egg is not killed within 15 sec a new ember hatches from the egg, inflicting 75 Fire damage to all players.

How it works

Rebirth is built from 5 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 15.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 60.
  4. Effect 4 is Dummy (effect type 3).
  5. Effect 5 is School Damage (effect type 2). Its base value is 10. Its area radius is 300 yards.

What it does

Rebirth is a Fire spell with a 15 sec cast, no range (it targets the caster) and effects that last 4 sec. When cast it applies an aura and deals Fire damage (base value 10) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast time15 sec
Duration4 sec
Effect #1Dummy (3)
Value: 15
Effect #2Apply Aura (6)
Aura type id 12
Effect #3Apply Aura (6)
Aura type id 60
Misc value: 127
Effect #4Dummy (3)
Effect #5School Damage (2)
Value: 10
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rebirth appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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