Tooltip
Returns the spirit to the body, restoring a dead target to life with 100% health and at least 20% mana. Castable in combat.
How it works
Casting it triggers a 1.5 sec global cooldown.
Rebirth is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 20.
- Effect 2 is Dummy (effect type 3). Its base value is 100.
What it does
Rebirth is a Nature spell with a 2 sec cast and a range of 40 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) Value: 20 |
| Effect #2 | Dummy (3) Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.