Spell
Rebirth
Nature
Returns the spirit to the body, restoring a dead target to life with 100% health and at least 20% mana.
Tooltip
Returns the spirit to the body, restoring a dead target to life with 100% health and at least 20% mana. Castable in combat.
How it works
Each cast of Rebirth costs 30 Rage. Casting it triggers a 1.5 sec global cooldown.
Rebirth is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 20.
- Effect 2 is Dummy (effect type 3). Its base value is 100.
What it does
Rebirth is a Nature spell with a 2 sec cast, a range of 40 yards and a 10 min cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 30 Rage |
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Cooldown | 10 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) Value: 20 |
| Effect #2 | Dummy (3) Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.