Spell
Refreshment
Physical
Restores 100% health and 100% Mana over 20 sec.
Tooltip
Restores 100% health and 100% Mana over 20 sec. Must remain seated while drinking.
How it works
Refreshment is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 21. Its base value is 5 per tick. It ticks every 1 sec, 20 times over the full 20 sec (100 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 5 per tick. It ticks every 1 sec, 20 times over the full 20 sec (100 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 20. Its base value is 5 per tick. It ticks every 1 sec, 20 times over the full 20 sec (100 base in total).
What it does
Refreshment is a spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Apply Aura (6) Aura type id 21 Value: 5 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 226 Value: 5 Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 20 Value: 5 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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